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Black Lioness1

A rare Black Lioness, climbing on a rock: the common Lion cannot climb rocks

Not to be confused with Skins or Tiers

Species, also known as rares, are variations of animals that typically have strengthened mechanics, and/or a slightly different appearance that sets them apart from the common version of the animal. As the latter name implies, species are not always obtainable; the more common variant for each animal is more likely to appear on the upgrade menu than the rare variant/s. Hence, there is no guarantee of being able to play with a rare animal.

The first rares were introduced on June 19, 2018, with various new editions since then.

Technical[]

  • An animal that are considered to be a "rare" will have a distinct trait that is not shared by the common animal. It will also have a contrasting appearance (whereas Shop skins are aesthetically different but have the same capabilities as the normal animal).
  • The default animal and species will never simultaneously appear on the upgrade menu.
  • The name of the species is a gold color.
  • Many rare variants have extra health, and as a result, are harder to kill. The Lioness, Lion Cub, Doe, Momaffie and Girabie are exceptions, all of them with less health than the normal Animal.
    • Although most rares are better than the regular animal, they can have a disadvantage in comparison to the normal animal or other Rares that animal has if any.
  • While the Snowman, Snowgirl and Bigfoot are purchasable in the Shop, they are technically their own rare animals. If purchased in the shop for 3K coins, 20K coins and 25K coins respectively, they are still rares, but their chance of appearing becomes greater (from 1/1000 to 1/10 in addition to the natural 1/1000 chance). It is not guaranteed that they will appear.

List of species[]

This is a list of all species that currently exist in Mope.io.

The rarities of some animals on this list may be unknown. It has been stated by the developers that rarities do not simplify, and are as is.[1]

Pigeon[]

Main article: Pigeon
Pigeon
The Pigeon will be an option 90% of the time, and is grey, with half-black feathers, a white stripe dividing the color on the feathers, and a black beak. Its special ability allows it to fly for a certain amount of time. The Pigeon can slowly climb hills.

Rare White Dove
Also known as the White Pigeon or simply Dove, the White Dove is a white version of the Pigeon that is an option 10% of the time, and is able to fly 25% faster when using its special ability. The White Dove also takes five bites to kill as opposed to three for the normal Pigeon.

Pig[]

Main article: Pig
Pig
The Pig appears 200/250 (80%) times. It has an elongated body, longer and narrower than most animals. The Pig has a round snout, pointy ears, and squiggly tail. Pressing W while hurt, in Mud, or in a Hiding Hole causes the player to produce large brown clouds that gradually damages other players up to tier 12 and slows them down.

Pinky Pig
The Pinky Pig is a 49/250 (19.6%) chance. It looks similar to the Pig, except it's a darker shade of pink. It is 10% bigger, has more health and the fart has a bigger range.

Stinky Pig
The Stinky Pig is much more dangerous. It is a 1/250, (0.4%) chance, 20% larger, can dive in Mud, and can fart anywhere. Also, its fart does more damage, grows bigger and even out of the fart cloud, the stink lingers for longer than the regular Pig's stink does. The same physical of Pinky Pig's appearance applies with the Stinky Pig, aside from its more light-pink skin color in comparison.

Deer[]

Main article: Deer
Deer
The Deer has a 237/300 (79%) chance of selection. It has a brown spotted body with a bushy tail and antlers. When holding W, the Deer can dig up food, producing various different food sources such as berries, brown mushrooms, water drops, and more (richer pickings can be found if the Deer digs in a mud patch, or near a water source).

Doe
The Doe has a 60/300 (20%) chance of selection. It has a brown body and has no antlers. The Doe has the same special ability as the Deer, but has the advantage of being able to climb on hills, and has a stronger health bar, taking approximately five hits to be killed rather than three.

Marsh Deer
The Marsh Deer has a 3/300 (1%) chance of being selectable. It has a yellow brown-body, has antlers, and its ears are black. It is capable of using hills and rocks, has an equivalent health bar to the Doe, and has the same special ability as the Deer.

Reindeer[]

Main article: Reindeer
Reindeer
The Reindeer had a 195/200 (97.5%) chance of appearing. It has a dull light brown body, with antlers, and a short fluffy tail; similar in many ways to its Land counterpart the Deer. The Reindeer is able to control its movement on ice patches, and can dig up food by holding W (also like the Deer, more XP-fulfilling food will be found near water spots).

Musk Deer
The Musk Deer has a 5/200[2] (2.5%) chance of appearing. It has a darker body, lacks antlers, and two noticeably jutting-out sharp white teeth on its mouth. The Musk Deer is able to walk over hills and rocks, has a higher health bar (takes five hits to kill instead of three), has a considerably faster moving speed, increased bite damage to prey, and has the same special ability as the Reindeer of digging up food by holding W.

Swinehoe[]

Main article: Swinehoe
Swinehoe
The Swinehoe has a 90/100 (90%) chance of being selectable. is a bright blue bird with a periwinkle streak, red wattles, and fashionable tail feathers. The Swinehoe can climb hills. It has two abilities initiated by holding W: It can charge forwards as a speed boost on the ground or fly for a short duration from hills.

Golden Pheasant
The Golden Pheasant has a 10/100 (10%) chance of replacing the Swinehoe on the upgrade menu. It is a yellow orange bird with red wings tipped in light violet, creme wattles, and black marks on its neck. The Golden Pheasant has 3 more hp than the Swinehoe.

Donkey[]

Main article: Donkey
Donkey
The Donkey has a 699/700 (99.86%) chance of appearing on the upgrade menu. It has light brown fur, with a darker furry mane on its head, a long slender head and snout, and a long tail that sticks out. It is able to move fast on mud, and dive in it. When the player presses W, it will kick with its legs, stunning the victim and damaging them (it will damage both predators and prey of the Donkey).

Jackass
The Jackass has a 1/700 (0.14%) chance of appearing. It has dark gray fur, and a deep black mane that also extends behind its large ears. The Jackass can grow to be very large, much more so than the regular Donkey. It is also able to move fast/dive in mud, but has a much stronger health bar, taking about 2x more hits to kill than the regular Donkey. Another passive ability that is exclusive to the Jackass is the 'Mad Donkey', which when activated by holding your cursor while boosting, will cause the Jackass to contort its face, and stun any animal that comes into contact with it (this will also hurt prey). The Jackass has the same special ability as the Donkey, but it inflicts superior stunning time and damage.

Macaw[]

Main article: Macaw
Red Macaw
The Red Macaw, or just Macaw, has a 9/10 chance of appearing on the upgrade menu. It has a red body, with red wings that have a yellow strip before blue feathers at the end. Its tail feathers also have a blue stripes, and the Macaw's eyes have white rings around them. The Macaw has two abilities: It can disguise as multiple different animals on a hill, and can fly two seconds longer than the Blue Macaw on a tree or low ground.

Blue Macaw
The Blue Macaw has completely blue feathers, a black beak, and green around its face. It is rarer than the Red Macaw, being a 1/10 chance. It flies 10% faster, has more possible disguises, with a slightly higher chance of mimicking a rare animal and has a superior health bar.

Spix's Macaw
The Spix's Macaw has a 1/3000 (0.033%) chance of appearing on the upgrade menu. Its body feathers are all vivid blue, except for the gray circle of feathers around its eyes. Spix's Macaw can survive in all biomes, flies 35% faster, and can disguise as any random animal up to tier 17 (excluding the King Dragon), with a higher chance of mimicking a rare animal.

Giraffe[]

Main article: Giraffe
Giraffe
The giraffe has a 415/500 (83%) chance of appearing on the upgrade menu. The giraffe has a rich yellow fur with many detailed brown spots all over its body. Its head has pointed ears with a brown bunch of fur going down the middle of its head. The Giraffe has two long ossicones ending in slight amounts of fur. It also has a long extending snout, and a tail with fur on the end.

Momaffie
The Momaffie has a 50/500 (10%) chance of appearing on the upgrade menu, and is essentially identical to the normal Giraffe, but everything yellow on the Giraffe is white on the Momaffie. It moves considerably faster than the normal Giraffe and is smaller in size. Its ability is 50% faster than the Giraffe's.

Girabie
The Girabie has a 10/500 (2%) chance of appearing on the upgrade menu and is mostly identical in appearance to the Momaffie but the brown patterns are lighter, the snout is thicker, and the ears are smaller. Its overall size is smaller than the Momaffie, being the smallest of the three. The Girabie has a lower healthbar, being 1 HP lower, making it easier to kill.

Momaffie Family
The Momaffie Family has a 25/500 (5%) chance of appearing on the upgrade menu. It acts identically to the Momaffie, with the difference being that it spawns with an AI Girabie, which follows the Momaffie around. The Girabie will attack in the same direction the Momaffie had attacked to.

Toucan[]

Main article: Toucan
Toco Toucan
The Toco Toucan is the most common species of Toucan; there is a 99% chance of receiving it. It has an orange beak with a black tip, a white torso, white tail-feathers and orange eye-rings. It has no exclusive features and is a generic, balanced Toucan.

Choco Toucan
The Choco Toucan has a 75% chance of appearing, and also mostly has black feathers. It has a yellow beak with a black sides, a yellow torso, and yellow tail feathers. Its perk is that its ability cooldown reloads 15% faster.

Keel-Billed Toucan
There is a 50% chance of spawning as the Keel-Billed Toucan. It has a very elaborate green beak, with a purple tip, orange marks, and a blue fringe near the start of the beak. Its underside and tail stripe are yellow. The Keel-Billed Toucan is able to fly for three extra seconds with its special ability before having to land.

Fiery Toucan
The Fiery Toucan has a 25% chance of appearing. It has black body-feathers, with a yellow-orange torso, and a yellow-orange stripe near its tail feathers. The beak is mostly red and yellow-orange. It also has prominent blue eye rings. It is able to fly 15% faster than other Toucans and has more health.

Lava Toucan
There is a 1% chance to spawn as the Lava Toucan, which also has a black body, with red-orange torso and tail feathers, a black beak with a golden stripe, and red eye rings. Unlike other Toucans, it is immune to lava, has 25% more health (takes five hits to kill), and can also throw fireballs via its special ability. It also will shoot lava when pressing S instead of water.

Helmeted Hornbill
The Helmeted Hornbill has a 1/3000 (0.033%) chance of appearing. It has increased health, immunity to lava, and can survive in all biomes. Furthermore, the Helmeted Hornbill will always shoot coconuts with its special ability, with the exception of water which it can get from water spots and lakes, and fire which it can get from lava.

Cheetah[]

Main article: Cheetah
Cheetah
The Cheetah has a 240/250 (96%) chance of appearing on the upgrade menu. It is pale gold with spots on its body. It has a long striped tail, and stripes lining the muzzle. The Cheetah is the most average version, being able to speed boost, and dive. However, all of the Cheetah's variants are 10% slower than it.

Jaguar
The Jaguar is a variant of the Cheetah that is a light orange, with different markings that almost look similar to eyes. The Jaguar, unlike the Cheetah, is additionally able to climb on hills. There is a 5/250 (2%) chance of getting the Jaguar.

Leopard
The Leopard is a greenish-yellow variant of the Cheetah, with horse-shoe markings all over its body. It is able to climb hills, and also has a longer diving time. There is a 4/250 (1.6%) chance of receiving the Leopard.

Black Panther
The Black Panther has black fur, with black spots similar to those of the Jaguar's. There is a 1/250 (0.4%) chance that the Black Panther will be chosen on the upgrade menu. It is able to climb hills, has longer diving time and moves faster in mud.

Pufferfish[]

Main article: Pufferfish
Pufferfish
The Pufferfish has an 83.34% chance of being selectable on the upgrade menu. It has a brown, round body, with a lighter brown torso, and spikes all over its body. The Pufferfish's special ability, when activated, will hurt the victim and stun them for about a second.

Yellow Puffer
The Yellow Puffer has a 16.5% chance of appearing. It is physically identical to the Pufferfish, except it is yellow, and has a light yellow torso. It also has the same special ability as the Pufferfish, except the Yellow Pufferfish's causes more damage and inflicts bleeding, making the victim unable to move for a few more seconds.

Demon Fish
The Demon Fish has a 0.16% chance of appearing. It has a purple/magenta body, glaring black eyes, and much more prominent spikes. When touched by another animal, the Demon Fish will cause it to be stunned and damaged slightly. When activating its special ability, the Demon Fish inflicts considerably more damage than the Yellow and regular Pufferfish, and its ability will not deactivate if hurt by a predator, unlike the other two. It will also cause bleeding when eaten.

Tiger[]

Main article: Tiger
Tiger
The Tiger is the simpler version and comes with a 190/200 (95%) chance; it has orange/black striped fur. Its Special Ability enables the Tiger to leap forwards while saying "ROAR!" in Chat, pulling on both prey and predator while dealing damage. Additionally, holding W while standing still will create a Bush; this Bush will de-spawn after a while.

Rare White Tiger
The White Tiger is the only species of Tiger currently, with a 10/200 (5%) chance of appearing. The White Tiger, as its name implies, has white and black fur instead of orange and black. It also has a higher health bar, a faster ability recharge, and a bigger leap.

Lion subspecies[]

Lion[]

Main article: Lion

The Lion and has 4 different skin differences; a regular, a white, a black, and a black-maned variety. There are also two sub-species, called the Lioness and Lion Cub, each having a regular, a white and a black variety too. All Lions have the same 'Roar' ability, with all its species being able to climb on trees.

Lion
The Lion has a yellow body, with a furry brown mane, and a dark-ish muzzle. There is a 800/1000 (80%) chance of receiving it as an option on the upgrade menu. The Lion has a damaging roar that stuns animals in the radius and slightly hurts prey. It is immune to desert burning.

Black-Maned Lion
The Black-Maned Lion has a 14/1000 (1.4%) chance of appearing. It is physically identical to the regular Lion, except (as the name implies) it has a black mane and darker fur. Also unlike the regular Lion, its 'roar' ability will damage predators, and is able to move fast in water that is not the ocean. It is the largest Lion species.

White Lion
There is a 5/1000 (0.5%) chance of receiving the White Lion. The White Lion's body is mostly colored off white, with the exception of its eyes and nose. The mane fur and tail-fur is a shade of grey. It is able to climb on hills, can damage predators with its 5% increased roar radius, and is slightly faster.

Black Lion
The Black Lion has a 1/1000 (0.1%) chance of appearing. It has a completely black body, with the mane fur being a darker black. The Black Lion is able to climb both hills and rocks, is slightly faster and has an increased field of view. It has more health than a normal Lion and a larger roar radius.

Lioness[]

Main article: Lioness
Lioness
There is a 114/1000 (11.4%) chance of receiving the Lioness. The Lioness is yellow, with short fur, that becomes slightly larger at its head. Unlike the Lion, the Lioness has no mane, and its ears are lower down on its face. The Lioness has the same ability as the regular Lion, but is able to move extremely fast. However, as compensation, it has an inferior health bar. By standing still, the Lioness is able to camouflage by turning invisible.

White Lioness
The White Lioness has a 5/1000 (0.5%) chance of being achieved. It is a white-colored version of the Lioness, and has the same features as it, with the exception that it can climb on hills.

Black Lioness
The Black Lioness has a 1/1000 (0.1%) chance of being achieved. It is a black-colored version of the Lioness, and has the same features as it, with the exception that it can climb both hills and rocks.

Lion Cub[]

Main article: Lion Cub
Lion Cub
The Lion Cub has a 54/1000 (5.4%) chance of appearing. Lion Cubs are much smaller compared to the Lion, with round semi-circle ears, large eyes, and yellow fur. It is able to roar, but the ability has a much smaller diameter. The Lion Cub also has very low health, taking an average of two bites to be killed by a predator. Lion Cubs also do 40% less damage when biting prey.

White Lion Cub
The White Lion Cub has a 5/1000 (0.5%) chance of appearing. It is identical physically and mechanically to the Lion Cub, except it has white fur instead of yellow and it is also able to climb hills.

Black Lion Cub
The Black Lion Cub has a 1/1000 (0.1%) chance of appearing. It is also physically and mechanically identical to the Lion Cub, except it has black fur instead of yellow, it can climb both hills and rocks and can camouflage.


Falcon[]

Main article: Falcon
Falcon
The Falcon has a 3949/4000 (98.725%) chance of appearing. It is a cedar brown feathered bird with a yellow beak tipped with black. It can climb hills (but not trees), and can fly in the air with its Special Ability. While flying it gains a crosshair, and pressing W will cause the Falcon to swoop at a very fast speed to wherever the crosshair is, stunning and damaging any prey it comes into contact with.

Predator Falcon
The Predator Falcon has a 50/4000 (1.25%) chance of appearing on the upgrade menu. It is a silver-blue version of the Falcon, with white eyebrows and less black on its beak. It has more health[note 1] and deals more damage with its dive.

Shaheen Falcon
The Shaheen Falcon has a 1/4000 (0.025%) chance of replacing the Falcon on the upgrade menu. It is white with black feather tips and shaggier feathers. It has more health than the Predator Falcon,[note 1] increased flight duration, increased field of view (when flying) and can inflict even more damage.

Vulture[]

Main article: Vulture
Vulture
The common Vulture has a 2999/3000 (99.96%) chance of appearing on the upgrade menu. It has a gray body with black-tipped wings, a bare pink head, and a black tan beak. The common Vulture can climb on hills, rocks, and trees. Its special ability is "Fly Bones"; it will stretch out its claws and hover over the ground, and then begin flying for a time. If it picks up a carcass during the hover period, it can drop the carcass and turn it into bones.

Argentavis
The Argentavis has a 1/3000 (0.033%) chance of replacing the common Vulture on the upgrade menu. It has a similar design to the common Vulture, except its feathers are a darker shade and look more blue; its skin is not as brightly colored, and it has glaring eyes. The Argentavis has more health than the common Vulture, can survive in all biomes and its special ability can be used to carry animals as well as carcasses.

Eagle[]

Main article: Eagle
Bald Eagle
The Bald Eagle has a 4970/5000 (99.4%) chance of being selected. It is a brown-feathered eagle with a white head, white-tipped tail feathers, a canary-yellow beak and round black eyes. The Eagle can climb hills and trees. It is able to pick up prey with its special ability, and will fly upon colliding with a predator.

Golden Eagle
There is a 28/5000 (0.56%) chance of obtaining the Golden Eagle. It has browner feathers, all over its body in contrast to the Bald Eagle. Its beak is yellow, but has a splash of black on the tip of it. It can climb the same terrain the Eagle can. The Golden Eagle's extra perk is that it is able to pick up any animal up to tier 16 (Monster Tier), and drop them. It also has extra health, and takes eight hits to kill instead of five.

Harpy Eagle
There is a 1/5000 (0.02%) chance of obtaining the Harpy Eagle, a species of the Eagle. It has burgundy, curled feathers that give it a bulky appearance and a dull pink beak. The Harpy Eagle can climb on hills, rocks, and when pressing W, will start flying and can pick up every animal except for the King Dragon (unlike the Golden Eagle, which is limited to Monster tier) and drop them. It also has a higher health bar than the regular Eagle.

Greater Spotted Eagle
There is a 1/5000 (0.02%) chance of obtaining the Greater Spotted Eagle, the strongest species of the Eagle. It resembles the Golden Eagle, albeit a lighter brown with spikier feathers. The Greater Spotted Eagle is able to use hills and has the same flying ability as the Harpy Eagle, except with no limits; it can pick up and drop all animals in Mope.io including the King Dragon (from behind). It can also fly for 9 seconds; longer than any of Eagles, and has extra health (6 hp).

Rhino[]

Main article: Rhino
Rhino
The Rhino has a 994/1000 (99.4%) chance of appearing. It has a gray muscular body, with short ears and a short pointy tail. Near its round black eyes, the Rhino has two beige horns. It is able to move fast/dive in mud, and water, and when pressing W, will charge and damage prey that is hit by the horn.

White Rhino
The White Rhino has an 4/1000 (0.4%) chance of appearing. It has a white body, with dark-white ears, and two beige horns. The White Rhino has the same mechanical traits as the regular Rhino, except when boosting, it can move extremely fast, and when charging with its special ability, will inflict high amounts of damage to both prey and predators. The White Rhino charges slightly faster compared to the other two Rhinos.

Black Rhino
The Black Rhino has a 2/1000 (0.2%) chance of appearing. It has a black body, with even darker ears, and two gray horns. Its eyes are narrowed. The Black Rhino has the same mechanical traits as the regular Rhino, except when boosting, it can move extremely fast, and when charging with its special ability, will inflict high amounts of damage to both prey and predators. The Black Rhino can deal more damage compared to the other two Rhinos.

Markhor[]

Main article: Markhor
Markhor
The Markhor has a 600/700 (85.7%) chance of being selected, and surprisingly, both it and the Big Goat are rares. It has light gray tufted fur, a small bushy tail, spiraling horns on its head which are a lighter color of gray/white. Markhors are able to climb on hills, rocks, and can exist in the Land and Ocean biomes without experiencing debuffs. The Markhor's special ability has two effects; when standing on a hill or rock, a crosshair will appear. By clicking on a certain location on the player's screen, the Markhor will jump to wherever that crosshair has been placed (although it is considered to be a flying animal when this effect is in action). The second effect is, when the Markhor is standing on low ground, it will rear back and ram into prey, causing them to be thrown away and bleed when falling to the ground for approximately 4-5 seconds (this works on animals that are from tier 11 and below).

Big Goat
The Big Goat has a 15/700 (2.14%) chance of being selectable, and is rarer than the Markhor. The Big Goat has a strikingly similar appearance to the Markhor, with the exception of its khaki-brown fur, and horns that curl outwards a lot more, rather than closely-compacted spiraling horns. It grows much larger in size. The Big Goat has the same passive abilities as the Markhor, but it is additionally able to exist in the Desert without burning. It also has the same special abilities, except the Big Goat can jump 50% further from hills, and its ramming ability can deal 25% more damage, and is effective on animals up to Apex Tier.

White Giraffe[]

Main article: White Giraffe
Not to be confused with Momaffie and Girabie
White Giraffe
The White Giraffe is a possible animal for its tier. It is similar to both the Girabie and Momaffie in appearance, with a 20/700 (2.85%) rarity. However, the patterns on its body are darker and the overall size larger. Its ability is similar to the Giraffe's, but inflicts 15% more damage.

Giraffe Family
The Giraffe Family spawns with a chance of 5/700 (0.71%), consisting in an AI Momaffie and Girabie. If either one of the Momaffie or Girabie dies, it inflicts more damage and gets an angry expression. If both die, it inflicts even more damage and the White Giraffe loses the ability to heal naturally, along with an angrier expression. Both Momaffie and Girabie will follow and attack along the White Giraffe, as long as they live.

The Yeti[]

Main article: The Yeti
The Yeti
The Yeti is a large humanoid with white fur, furry ears, a rock-blue face, and two fangs that look to be an underbite. It has a 575/600 (95.83%) chance of appearing, and is able to climb on hills, move fast on ice, water, and doesn't burn when in the Land or Ocean biome. When pressing W, the Yeti will roar and create a temporary freezing circle that damages and stuns animals. Snowballs will be launched simultaneously, which inflict further damage and stunning.

Aqua Yeti
The Aqua Yeti has a 25/600 (4.17%) chance of appearing, and has a similar appearance to the Yeti except that its face is cyan color, its fur is darker and has a blue tint along two darker spines on its back. The Aqua Yeti also has the same special and passive abilities, except when an animal comes into contact with snowballs from its ability, they will become an ice statue which freezes them in place (except for Black Dragon and King Dragon) and takes a sliver of health away in brief increments, overall up to 6-7 seconds.

Black Dragon[]

Main articles: Black Dragon and King Dragon
Black Dragon
The Black Dragon can appear 999/1000 (99.9%) times on the ugrade menu. It is a large dragon, with a black body, orange bat-wings and a pointy tail. It can fly over everything and drinks lava, which drains outside of a certain radius from the Volcano. It is able to shoot out two fireballs by pressing W, which becomes three if the Black Dragon gains 20 million XP.

King Dragon
The King Dragon is a rarer variety of the Black Dragon. There is a 1/1000 (0.1%) chance of it appearing on the upgrade menu instead of the Black Dragon, however, it also can be obtained by killing all tier 15 and tier 16 animals (Apex and Monster; excluding the The Bigfoot, Snowman and Snowgirl), as well as another Black Dragon. It has a slightly contrasting appearance compared to the Black Dragon, having a more prominent spine and larger, brighter orange wings. The King Dragon's tail is also longer, and its eyes are bared with red outlines. When pressing W, the King Dragon will exhale a fire-stream, which has many more flames. It can also tail-slap by pressing S, which deals lethal damage.

Removed species[]

This is a list of all species that have been added to Mope.io at one point, but have since been removed.

Pakistani animals[]

The Pakistani animals were a specific type of rare birds in Mope.io for the Macaw, Toucan, and Vulture. They were recognizable for their bodies being green and white with a crescent and star; based on the national flag of Pakistan. The Pakistani Macaw, Pakistani Toucan, and Pakistani Vulture all had a 1/3000 (0.033%) chance of being selected instead of their common counterparts. Each of them had different special abilities based on the special ability of the common counterpart.

On November 15, 2024, the Pakistani animals were removed from Mope.io.

Pakistan Macaw
The Pakistan Macaw had a dark green body, with white circles around its eyes, a feathery tail and wings that hided the Pakistan flag's crescent-logo, which could be seen when the Pakistan Macaw flew. It was able to climb on trees, hills, and had two special abilities: fly by holding W on low ground or on a tree, which was a lot faster than the regular Macaw, and disguise by holding W on hills. The disguises available to the Pakistan Macaw were not limited, as it could disguise as any animal in the game.

Pakistan Toucan
The Pakistan Toucan had a dark green body, with a medium-sized tail, orange and blue circles around its eyes, an orange beak with black spots on the end of it, and the Pakistani flag's crescent logo underneath its wings. The Pakistan Toucan was immune to lava, could climb on trees, hills, and had the ability to fly by holding W. Upon landing (if takeoff started at a fruit tree/bush), it would throw a resource, and it was able to throw all resources that a regular Toucan can with the addition of water drops and fire.

Pakistan Vulture
The Pakistan Vulture had a dark green body, with green feathers, a barely-visible tail, a white head, a dark green beak and the Pakistani flag's crescent logo that was also hidden under its wings. The Pakistan Vulture was able to climb on hills, rocks, and when pressing W, it could pick up a carcass and all (except for Black and King Dragon) living animals and drop them after a few seconds, unlike the regular Vulture.

Gallery[]

History[]

This section needs expansion!
You can help the Mope.io Wiki by editing it
This section lists the update history of the Species as it is recorded in the changelog, as well as leaks or reveals from social media. Certain changes that were not explicitly added to the changelog might be missing.
Update History
Update Changes and notes
February 16, 2021
  • Bug fix: The Jackass' rage effect will not automatically activate when it is on a body of water anymore.
  • Bug fix: Lava Toucan cannot shoot lava inside of igloos or caves.
  • Aqua Yeti nerfed.
  • Multiple changes to the King Dragon:
    • "Fire Stream" does less damage.
    • Depending on the biome, the "Tail Slap" will create a wave or storm.
    • The King Dragon becomes transparent when it comes into contact with another Black Dragon or King Dragon.
January 16, 2021
  • The Golden Eagle cannot dive underwater anymore.
January 15, 2021
  • Multiple changes to variants of the Eagle:
    • The Golden Eagle now has a rarity of 28/5000.
    • All variants of the Eagle can dive underwater now. The Golden Eagle for 7 seconds, Shahbaz for 10 and Golden Shahbaz for 15.
    • The Shahbaz can climb on rocks now.
  • The Aqua Yeti inflicts only 50% damage on prey and predators.
  • Bug fix: King Dragon's maximum health resets once again after battling in the Arena.
January 2, 2021
  • Snowgirl can inflict an ice statue on Monsters for 1.5 seconds animals below tier 15 for 2.5 seconds. Predators get 0.2 damage and prey gets 0.7 damage upon impact with the statue impact. Prey is immobilized by the statue, but predators are not.
  • The Golden Shahbaz can pick up all animals in game with its "Fly with Prey" ability, flies for 20 seconds, ability cooldown half of normal eagle.
  • The Shahbaz gives 400 coins and Golden Shahbaz gives 500 coins on spawn/kill, and are officially Pakistani Animals.
December 31, 2020: Mini Winter Update
  • The Snowgirl added, at a cost of 20K coins in-Store.
    • The Snowman, The Snowgirl and The Bigfoot will have a 1/10 rarity when purchased from the Store, rather than being guaranteed.
  • Shahbaz and Golden Shahbaz added.
December 1, 2020
  • Multiple changes to the White Giraffe:
    • Now the normal White Giraffe has 6 HP, and the White Giraffe Family has 8HP.
    • If a member of the White Giraffe Family dies, its ability will not stop if it is bitten by a predator, and its ability will reduce from 12 seconds cooldown to 8 seconds.
    • White Giraffe's rarity is 20/700.
    • White Giraffe Family's rarity is 5/700.
November 29, 2020
  • White Giraffe's health increased by 2 HP.
November 26, 2020: Thanksgiving Update
  • White Giraffe types added.
  • When killed or selected in the upgrade menu, the following rares give:
    • Pakistani Animals: 300 coins.
    • White Giraffe: 200 coins.
    • Mommafie: 50 coins.
    • Girabie: 75 coins.
November 19, 2020
  • Bug fix: King Dragon now gains coins from killing rares.
November 18, 2020: Bug Fixes
  • Bug fix: King Dragon "Tail Slap" works on Mobile again.
October 21, 2020: Shop Update
  • Bug fix: King Dragon skins show up on the upgrade menu again.
October 8, 2020
  • Rare crash fixed.
October 4, 2020
  • Bug fix: King Dragon shows up in the upgrade menu again.
September 25, 2020
  • Bug fix: if two King Dragons are in the server, they will go to Sudden Death in 1v1 rather than best of 5.
September 16, 2020
  • Bug fix: King Dragon can score pumpkins again.
September 11, 2020: Pumpkins + Tweaks
  • Soccer pumpkin added; provides 50 coins when scored by a King Dragon.
  • The Bigfoot can hit animals from point blank, and its grab delay when spearing animals is now 4 seconds.
  • Changes to the Aqua Yeti's:
    • "Snow Roar – does 0.3 damage to all non-Arctic-spawning predators and 0.6 damage to non-Arctic-spawning prey that is not in the Arctic biome.
    • "Snow Roar" – does 0.9 damage to non-Arctic-spawning predators that are in the Arctic biome.
    • Snowball effect from the "Snow Roar" – does 0.45 damage to predators and 0.6 damage to prey.
September 4, 2020
  • Anti-teaming for the Black Dragon and King Dragon disabled.
  • Animals that have been speared by
September 3, 2020
  • The Bigfoot can throw its spear even if it is hurt.
  • The King Dragon's "Tail Slap" does 15% more damage to the Black Dragon, and 20% more if the Black Dragon is faced head-first towards the King Dragon's tail.
  • Anti-teaming implemented for the Black Dragon, activating when it is near a King Dragon and vice versa.
August 11, 2020
April 7, 2020
  • Rares made less common, including the Golden Eagle (1/200), Black Rhino (1/250) and Aqua Yeti (1/120).
March 12, 2020
  • All rares now have a higher chance of appearing.
  • Changes to The Bigfoot:
    • It can hit animals on trees with its spear.
    • Its spear does 20% less damage.
  • Bug fix: Aqua Yeti appears in the upgrade menu once again.
March 4, 2020
  • Changes to The Bigfoot:
    • Spear range reduced by 25%.
    • Ability cooldown increased from 10 seconds to 12 seconds.
March 3, 2020
May 24, 2019
  • King Dragon added with a 1/1000 chance of being selectable at 10M XP instead of . Notably, it can alternatively be achieved by killing all tier 15 and 16 animals.
  • White Rhino added with a 1/1000 rarity, charging 20% faster and inflicting 50% more damage to predators than its non-rare counterpart.
  • Lion subspecies added.
  • Cheetah species given new skins.
February 11, 2019
  • All rares have a larger health bar.
December 23, 2018
June 19, 2018

Criticism[]

Rare buff[]

On March 12, 2020, rares were buffed: the rarity of species was decreased, making them much easier to obtain. The main source of criticism was abilities being too powerful for, specifically for the Golden Eagle, White/Black Rhino, Aqua Yeti, and Jackass. It was argued that said rares ruined the concept of the food-chain as apexes (especially the Black Dragon) would be easily outmatched against a group of them, which was more common due to their rarities being decreased. King Of Agario (KOA) stated that "Wild Mope [was being] integrated in the FFA as the rare animals," to make up for the removal of the Game Modes and Wild Mope in particular.

Backlash related to the decreased rarity continued, until KOA decreased the rarities on April 7. The Golden Eagle was also nerfed to be unable to pick up the Black Dragon on August 11; satisfying most players.

Pakistani animals[]

PakistanMacaw-S2-Body

The body asset of the Pakistan Macaw (S2). The design uses a star and crescent, like the national flag of Pakistan

In August and September 2024, some members of the Mope.io community criticized the Pakistani animals' existence in Mope.io. The appearance of the Pakistani animals (Macaw, Toucan, and Vulture) is inspired by the national flag of Pakistan. Some players criticized this as bias and nationalism from the concept creator, KOA; an animal being associated with a real-world country was widely seen as unnecessarily politicizing the game. Removing the Pakistani animals was also supported due to KOA having resigned from his position as developer in February.[3]

On August 15, Mistik posted on the Subreddit that the Pakistani animals will be removed.[4] Although Mistik is of Pakistani descent, he supported the removal of the Pakistani animals due to seeing them as unnecessarily nationalistic.[5]

The Pakistani animals were consequently removed on November 15. They were replaced by the Spix's Macaw, Helmeted Hornbill, and Argentavis on March 29, 2025.

Trivia[]

  • The White Rhino was the first Rhino variant to be added, the Black Rhino was added much later.
    • Interestingly, the White Rhino was rarer than the Black Rhino. But after an update on the chance of both variants, now the Black Rhino is rarer than the White Rhino.
  • The King Dragon and Markhor are the only species that has its own separate skins in the Store.

Footnotes[]

  1. 1.0 1.1 Due to a bug, both the Predator and Shaheen Falcon have the same health as the Falcon. The Shaheen Falcon is supposed to have more health than the Predator Falcon.

  1. Shaun Goodwin [@shaungoodwin] (March 12, 2020). Okay, so if you have a 2/10 chance, you will get that animal [2] times within [10] attempts. those two times could be at any point, as shown by this poor example below: [...] (Message from Mopecord). Retrieved on June 14, 2022 – via Discord. (Screenshot taken on June 14, 2022)
  2. PashaGames [@pashagames] (November 14, 2024). "5/200" [in reference to question about Musk Deer rarity] (Message from Mopecord). Retrieved on November 14, 2024 – via Discord. (Screenshot taken on November 14, 2024)
  3. Dr. Droney [@seaweedndr] (September 13, 2024). Remove pakistani birds & GE copies (Message from Mopecord). Retrieved on November 12, 2024 – via Discord.
  4. Mistik [@infomopeio]. ""Gonna remove all Pakistan skins"" (August 15, 2024). Reddit. Retrieved on November 12, 2024.
  5. Mistik [@nbkmistik] (August 15, 2024). just dont think theres any need for nationalism in a .io game (Message from Mopecord). Retrieved on October 27, 2024 – via Discord. (Screenshot taken on October 27, 2024)