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Lemming-S2
This was previously a removed feature, but has been re-added and is currently accessible in-game.
Lemming-S2

Natural Disasters are rare events that occur in Mope.io. The current disasters implemented in-game are listed below. Initially teased in 2017, they were released to the game as part of the #GoldenAge update of December 2019. An update on November 18 has allowed players to see all [active] disasters in the server via the Minimap.

Current disasters[]

  • Tsunami - "The Tsunami is a natural disaster to Mope.io, revealed by MoMo Gamer (KOA's son). After 2 1/2 years, KOA teased the Tsunami again. It is a bunch of waves that can move all animals and all foods. Only Ocean animals can dive when affected by a Tsunami, but all animals can use their ability (due to lack of stun), making it surprisingly one of the least threatening disasters. However, it recently got buffed to be more forceful.
  • Volcanic Eruption - The Volcano Eruption is a natural disaster, the volcano begins to throw big stunning fireballs and then to shake violently and throws out lava in the air that splashes on the ground a punch of fireballs, then it makes a small pool of lava.
  • Sandstorm - The sandstorm is mostly the same as the Tsunami, but it has yellow waves instead of the usual. The waves are usually smaller and push fewer objects, and only slows down animals instead of pushing them.
  • Snowstorm - The Snowstorm is a big cloud moving in the sky that drops little snowflakes. If you are not an Arctic animal and if you touch the snowflakes you get a freezing effect that slows you down, but you don't take damage.
  • Coldstorm - The Coldstorm spawns in arctic, creates a cold wave, that freeze and push animals & food.
  • Rainstorm- The Rainstorm spawns on Land, and making cloud, that creating rainfall. The droplets restore Water to all animals, even flying birds, and it also restores the Pterodactyl's energy, allowing the Pterodactyl to fly much longer than usual.
  • Heatwave - The Heatwave spawns in the Desert. The reddish waves spawned by it cause burning and water loss to all animals.

Scrapped disasters[]

Snake
This feature is scrapped, meaning it was leaked or spoiled at some point, but was never released in-game.
Snake
  • Windstorm - Nothing was revealed about it, except the fact it pushes animals.
  • Hurricane - It was confirmed by KoA's son, MoMo gamer. It's like the Tornado, But more dangerous and it has bigger waves than Tsunami.

Removed disasters[]

  • Tornado - The Tornado was a fairly common disaster before it's removal, appearing in all biomes. It sucked in animals up to Crocodile tier, and all foods. In Mope.io's past, it duplicated food that it spits out fairly often, which include Cacti and Beehives, so if a Tornado had either of those two, players had to steer clear.

Different biomes had variants, a tornado's type is determined by the spawning biome; In the desert it was the dustdevil, in the volcano it was the firetornado, in the arctic it was the arctic twister, in the ocean it was the waterspout and on land it was a land tornado. Tornadoes could change variants if it stays in a biome different from the spawn biome for too long.

It was a special feature that, rarely, devil twisters appear (form), and they have a higher pull force than other tornadoes. It can be recognized because it is red and had a devil face and forms in any biome, although the Devil Twister may change into a variant if it stayed in a biome for too long. It seems like a stronger dust devil (in real life). Devil Twisters could suck in animals up to Dragon tier and the diameter of the tornado was approximately 2x longer.

Gallery[]


Teaser []

MOPE.IO_GoldenAge_NATURE_INVADES_MOPE_WORLD_Release_Trailer_4-0

MOPE.IO GoldenAge NATURE INVADES MOPE WORLD Release Trailer 4-0

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