The Land biome is one of the four main biomes currently existing Mope.io, alongside the Ocean, Arctic and Desert. It is a large land-mass at the center of the map, with many sub-terrain that can house many varieties of animals, and has been around since Mope.io was first released on October 7, 2016.
- The biome is located at the middle of the map, and is made up primarily of dry Land, with a green grassy color.
- Lakes and mud patches are two significant terrain forms; about 3 lakes are found in the whole area, and typically around 6/7/8 mud patches.
- The most abundant food sources are Mushroom species, berries, and it is also common to see various bushes, Berry Bushes.
- Land-exclusive terrain include:
- Mud: a patch of brown mud, that is home to multiple food sources. Animals that walk on it will become muddy (with some exceptions), slowing them down. Mud wears off after exiting a mud patch, but will wear off a lot faster if an animal is in water.
- Beehives and Bees: a type of terrain that can be found in mud patches, and is also edible/able to be physically manipulated. Honey Bees will exit the Beehive if it is damaged by other animals, and sting the destructor.
- Other common features include hills/rocks and trees. Hills are obstacles that only certain animals can use, and the same applies for trees.
- There are two other areas in the Land biome that are considered to be sub-biomes: the Volcano and the Amazon Rainforest.
Food and terrain
|Berry||These berries can spawn independently in random locations, but also can be found in clusters near Berry Bushes usually.|
Can be found in many random locations, house berries, and appear as tiny red dots on the minimap.
|Water||Lava-drinking animals and the Pterodactyl cannot eat water. Water will mostly appear around Water Spots.|
|Water spots||Water drops will generate at water spots.|
|Hiding Hole or Cave||Large hiding holes, or 'caves', are accessible for all animals. It should also not be confused with whirlpools, a similar structure that have different appearances and only spawn in the Ocean.|
|Small hiding hole||Small hiding holes are different to large hiding holes, as they can only be used by animals that are tier 1-6.|
|Hill||Hills can only be used by certain animals. Refer to the main article for a list of them.|
|Rock||Rocks can only be used by certain animals. Refer to the main article for a list of them.|
|Lake||Not to be confused with the Poison Lake.|
|Poison Lake||This is not like a regular Lake; only one Poison lake will spawn on the whole map, and it also has different effects to the regular lake, and poisons animals over time. Refer to the main article for more information.|
|Coconut||These exclusively spawn on hills, and cannot be found anywhere else.|
|Banana||These exclusively spawn on hills, and cannot be found anywhere else.|
|Beehive||This type of terrain can spawn in mud spots, but are also edible and will give XP after eaten (takes 100 hits from the average animal). Honey Bees will attempt to attack any other animal that touches the hive, and can also hide in it when they aren't occupied.|
|Mud||Per the minimap, there are usually about three mud patches on each side (divided by rivers) on the Land biome. Refer to the main article to see food that is generated in mud.|
|River||Even though these are commonly used by Ocean animals, and their purpose is mostly to be used by aquatic creatures, due to the placing of Rivers on the minimap, they are considered to be a part of the Land biome.|
|Caves||Like Hiding holes, caves are usable by all animals, excluding black dragon and king dragon. They act as normal but if out of air, your health bar will slowly be reduced. Also, unlike holes, you can collide with other players and predators cannot kill prey once inside one.|
- Main article: Tiers
The Mouse is the first animal that can be chosen in the Land biome. Its only ability is to climb trees, and does so at a slow pace.
The Rabbit is the second animal that spawns in the Land biome. It can move as fast as a Pig in the mud, however it cannot dive in the mud. They can't be tail-bitten, as they do not have a tail, and by pressing
The Pigeon is another of the second animal options for the Land biome. It has a flying ability, as when you click
The Mole is one of the two tier 3 Land animals that can be chosen in the Land biome. By holding
The Chicken is one of the two tier 3 Land animals that can be chosen in the Land biome. Chickens can climb trees and hills, at a slow rate. They also have a sprinting ability like the Shrimp and Desert Rat, but it is a Special Ability too, and can be activated at the user's request.
The Pig is a fourth animal for the land biome, and moves swiftly in mud. It has a 'Stink Cloud' ability, by pressing
The Woodpecker is another fourth animal for the land biome, and has a Fly/Peck ability by pressing
The Deer is the fifth animal that can be chosen in the Land biome. By holding
The Fox is one of the sixth animals that can be chosen in the Land biome. By activating its ability, the Fox can kick animals out of hiding holes, causing them to be stunned and exit the hole, unable to enter for a few seconds. The effect works on all animals within Mouse and Crocodile tier. It can climb trees, but does so at a slow pace.
The Hedgehog is another one of the sixth animals that can be chosen in the Land biome. By holding the
The Peacock is one of the sixth animals that can be chosen in the Land biome. They can climb hills. On low ground, the Peacock can hypnotise animals; prey will be stunned and pulled towards the Peacock and predators will be pushed away. The effect works on all animals within Rabbit and Cheetah tier.
The Zebra is one of the seventh animals that can be chosen in the Land Biome. By holding the
The Donkey is another one of the seventh animals that can be chosen in the Land Biome. By holding the
The Macaw is another one of the seventh animals that can be chosen in the Land Biome. By holding the
The Cobra is one of the eighth animals to spawn in the Land biome. By pressing
The Giraffe is one of the eighth animals to spawn in the Land biome. By pressing
The Cheetah is one of the ninth animals that can be chosen in the Land biome. When its ability is activated, the Cheetah will receive a quick boost, which has a recharge time of approximately 8 seconds. It can also climb on trees.
The Gorilla is another one of the ninth animals that can spawn in the Land biome. It can climb trees and hills, and when one one, can throw a type of food at animals by pressing
The Toucan is also one of the ninth animals within the Land biome. Like the Gorilla, it can climb trees and hills. When holding
The Bear is the tenth animal spawning option for the Land Biome. By pressing
The Tiger is the tenth animal spawning option for the Land Biome. By pressing
The Lion is the eleventh animal spawning option for the Land Biome. By pressing
The Crocodile is another tier 11 Land-spawning animal. By pressing
The Falcon also is another one of the eleventh animal spawning options for the Land Biome. By pressing
The Rhino is one of the 12th animals that spawns in the Land biome. It can move fast in water bodies, and is able to move fast/dive in mud too. When the Rhino activates its special ability, it will charge with its horn and damage prey, also causing quite a bit of knockback.
The Eagle is another one of the 12th animals that spawns in the Land biome. It can climb hills and trees. By activating its special ability, it will start flying a short distance above ground. If the Eagle comes into contact with prey, the prey will be carried away into the sky and the Eagle will fly higher. When dropped, prey will receive a slight sliver of damage, be stunned and immobilised for a few seconds.
The Hippo is one of the 13th animals that spawns in the Land biome. By pressing
The Boa Constrictor is one of the 13th animals that spawns in the Land biome. By pressing
The Ostrich is one of the 13th animals that spawns in the Land biome. By pressing
The Elephant is one of the 14th Land animals. It can move fast in mud, and survive in the Desert without burning periodically. Its special ability is to 'Trunk Slap'; animals will be damaged and recoil slightly as a result of being slapped. It also can damage prey, and food sources, unlike other animals post-Golden Age.
The Giant Spider is one of the 14th animals that spawns in the Land biome. It is able to climb hills and trees. When you press
The Cassowary is one of the 14th animals that spawns in the Land biome. By holding
The Dragon is the fifteenth animal spawning option for the Land biome. By pressing
The T-Rex is the fifteenth animal spawning option for the Land biome. By pressing
The BigFoot is the fifteenth animal spawning option for the Land biome, and also the first to spawn exclusively in the Amazon Rainforest. By pressing,
The Dino Monster is the 16th animal that can be chosen in the Land biome. It can climb hills, and move fast in mud. By pressing
The Black Dragon is 17th Lava/Land animal, and one of the final animals to pick. It has the passive ability to fly over everything, meaning movement speed is consistent, no matter what terrain the Black Dragon is on. By pressing
The King Dragon is the other 17th Lava/Land animal and another one of the final animals to pick. It can be achieved by killing all apex animals, monsters, and another Black Dragon (not including The BigFoot and The Snowman), or instead can appear instead of the Black Dragon, but there is only a 1/1000 chance that this will happen. Like the Black Dragon, it flies over everything. It also has the special ability to shoot fire by pressing
Honey Bees, most commonly referred to as 'Bees', are artificially-controlled creatures that spawn from a Beehive. They are constantly flying, much like the Dragon and Black Dragon, but fly extremely slow over hills and rocks. If another animal touches a Beehive, Honey Bees will come outside of it and attempt to sting that animal, by extending their stinger and lunging backwards at the animal. After having stung, the Honey Bee will lose health periodically for approximately 5 seconds, before attempting to sting again (if it hasn't already died).
The Frog is another AI animal from the Land biome, which spawns and commonly lives at rivers. It has the ability to hop around, which gives a brief increase in speed. Frogs often do this when attacked by a predator. They also presumably have a water bar, and are able to die of thirst if deprived from water. Also, Frogs will automatically dive whenever entering a body of water. This protects them from all damage except for damage delivered via a special ability.
- Main article: Volcano
The Volcano is a sub-biome within Land, that was added on April 9, 2017. On the minimap, it appears as a large red circle, and is right in the center of the Land biome.. It contains dark brownish land, with big lava puddles surrounding the center of the Volcano. Hills and trees also modestly populate this area. Currently, the Phoenix, Land Monster and Black Dragon belong, and will spawn in this biome.
- Main article: TimberLand
TimberLand, formerly referred to as the Amazon Rainforest, is the second sub-biome within Land, and was added on March 3, 2020. It is distinctively portrayed as a darker shade of green in comparison to the rest of the Land biome. Unlike the Volcano, it has no given location, but will most likely be found on one of the four corners of Land (this differs depending on your server). For the most part, it is identical to the rest of Land, however, it has a great deal more trees in comparison, all of which typically are right next to each other to allow animals to walk from tree to tree in real time. As of now, the only animals that will specifically spawn in this sole area every time are the Kakapo, Raven, and BigFoot. However, there may be more in future, according to the developers.
- The Land biome was the first biome that was added to the game.
- It is the only biome that has any sub-biomes, except for the Arctic, which has the Arctic Volcano.