This page lists all updates to that occurred in the year 2018. If you are looking for a full list of updates, refer to the main article.

December 5, 2018

- fixed several bugs (e.g. bees didn't sting)

December 3, 2018

- 4 new monster animals in a new tier above dragon (and below black dragon)
- Land Monster: drinks lava and has a powerful sinkhole ability that sucks in prey
- Dino monster: charges and knocks animals high into the air (if you hit with enough speed)
- Sea monster: creates a big whirlpool that traps animals
- Ice monster: grows crystals on its back that it can throw to freeze prey and cause strong damage

- Ostrich buff: babies do full damage on biting, 8 max eggs/babies, faster egg laying & hatching
- lake and ocean color is now more blue
- mobile: touchpad stops when placed near the middle

November 23, 2018

- fixed: Eagle teleport glitch
- buff: Black Dragon puts prey on fire when it bites
- buff: Rubbing tail on 1v1 arena wall for more than 2s gives a burn for 1.5s and takes 5% water from the offender
- buff: 1v1 arena burn is more strict. If animal is 5% outside the safe area starts burning.

- rework: In 1v1 arena radius is reset to base radius for both animals.
- No Xp gain/loss on tail-bites when in 1v1 arena
- Tail-bites gain water/lava to biting player
- Reduced font-size on 1v1 annoucement
- Discontinued: Battle Royal, Zombie Infection and Soccer Mode

- nerf: Falcon ability cooldowns 3s slower if hits an animal with ability.
- nerf: Falcon can't hit if victim was last hit/grabbed by other animal less than 7s ago.
- nerf: Snowy Owl can't hit/grab if victim was last hit/grabbed less than 10s ago.
- nerf: Snowy Owl ability damage nerfed.
- nerf: Dragon shoot 1-3 fireballs (prev 1-5).
- nerf: Dragon multishot fireballs speed decreases as it shoots.
- nerf: Trex/Pelican/Shark/Crocodile/Tiger can't grab if victim was last grabbed less than 8s ago.

June 19, 2018

 Update (June 19): Toucan and Pigeon!
- New: Toucan bird with 5 species
- Toucans Start flying from a fruit tree or bush to throw fruit upon landing. 
- Each Toucan species has a power different than the others in addition to throwing fruits:
Choco Toucan: 15% quicker cooldown
 - Keel-Billed Toucan: 3s longer flight
 - Fiery-Billed Toucan: flies 15% faster
 - Lava Toucan: Rare Lava Toucan is immune to lava and can throw fireballs as extra skills and has 25% more health

- New: Pigeon bird with 2 species
- Rarely, pigeons, (and one other animal) can spawn white-colored, and have improved skills!
- Dove flies 25% faster than normal pigeons
- Fixed: 2x XP gain on bite/killing animals
- Fixed bugs, tweaked interface buttons on mobile

June 6, 2018

- Beta is removed from live servers.
- New sea monster in beta.
- Added Phoenix and Honey Bee to the main game, as well as honeycomb and beehive.

June 3, 2018

- is live!
- New Phoenix animal in beta

June 2, 2018

- There was another big lag fix

May 23, 2018

- There was a big lag fix
- Healing Stones give you more Xp again

May 13, 2018

Invasion of the birds
Added 5 new animals! 
- NEW: Ostrich animal! Lays an egg when pressing W, can control the chicks that come out. Ostrich chicks can be damaged by cheetah tier and up, and can damage till rhino tier.
- NEW: Snowy Owl animal! Arctic animal that flies up and pecks his prey when diving from skyv
- NEW: Peregrine falcon animal! The falcon flies up, dives down to its target and then attacks.
- NEW: Pelican animal! The pelican stores water in its beak and then drops it like a water bomb. Water bomb stops other animals ability
- NEW: frog animal! Frogs are AI animals (like ducks). When hit they produce slime that makes you slippery. They can be found around rivers.

Buffs and nerfs
- Predator nerf: a predator bite pushes both animals apart. Predators can't bite bitten animals for 0.5 seconds after the last bite.
- Food buff: coconut, raspberry, carrot and watermelon now give water on eating
- Same tier animals (besides drag tier) can no longer kill each other. (Boa can't kill hippo anymore)
- Sabertooth nerf: Sabertooth speed in water is nerfed.
- Tiger nerf: Tigers speed in water is nerfed
- Mammoth nerf/buff: Mammoth ability cooldown has been increased. Snowballs can now kill animals.
- Dragon nerf: Dragons have a 3 seconds cooldown. Dragons get on fire if they walk through fire spawned by fireballs from other dragons.
- Black dragon buff: Black dragon can use ability when on fire or stunned. Black dragon are 20% faster in volcano biome. Animals below hippo tier can not kill the black dragon with their ability (they can damage it but not deliver final blow). Black dragon won't burn on fires spawned from dragon fireballs. Black dragon can eat all killable food (mushroom bush, eggs,..) in one hit.
- Trex buff: Trex can use ability when it is on fire. Trex won't drop animals if it is hurt. Ability cooldown has been increased.
- Yeti buff: Yeti shoots iceballs in fixed directions: 2 from the front and 3 from the back. Cooldown is set to 8 seconds. Yeti can use ability when low on water and the ability does not drain water. Yeti can go on hills (but slow). Yeti snowballs do less damage.
- Giraffe buff: turning speed while using ability is increased
- Eagle nerf: Eagle has been moved to rhino tier. Eagles can't pick predators, and won't stun them. Eagle won't burn when flying over lava. Eagle doesn't depend on water anymore when using its ability. There is no health limit anymore to pick up preys.
- Blue whale nerf: Damage and range of blue whale are now the same as for elephant.
- Zebra nerf: Damage is now the same as for donkey.
- Cobra nerf: cobra speed has been nerfed.
- Poison nerf: Poisoned animals can now use their ability
- Shark buff: Shark speed/cooldown/ability duration has been buffed.

Extra features
- Fire animation has changed, and fire effect as well. Fireballs now spawn a fire on the map. It can be killed by shooting three water balls at it, or it reduces in size and dies off over time.
- Slime effect: Animals from tier 1-11 are affected by slime. Animals below croc become slippery for 4 seconds and can't use ability when covered in slime.
- Eagle ability changes: Animals that are dropped by an eagle now get some velocity (don't drop straight down). Animals get a 4 seconds immune to fire effect and 4 seconds ability to climb hills after being dropped by an eagle (to prevent lava trolling and trapping)
- Ability reskin for the bear and polar bear. They now have a paw.
- Black Dragon skin improved. Wings turn black if Black Dragon looses too much lava. Nostrils give a fearsome effect.
- Octopus when disguise as an animal, shows 25% health bar and players nick name so it feels like a dying player (lure preys). Also shows the biome effect if disguised.
- Ducklings and Eggs added again. New AI for Ducks/Ducklings, Ducklings added back. Ducks lay eggs in island. White ducks spawn in Arctic biome.

Fixed glitches

- All eagle glitches have been fixed. (ability rework)
- Tiger glitch: infinite use of ability when using an 

Hedgehog glitch:

- Hedgehog glitch:Hedgehog doesn't stun animals anymore when it is taken by an eagle when using ability
- Giraffe glitch: Giraffe doesn't stun animals anymore when it is taken by an eagle when using ability
- Black dragon boost glitch is fixed.
- Mole glitch: mole is not invisible anymore under an island in a lake. Moles don't get hit anymore by abilities when they are underground.
- Rabbit glitch: rabbit can't use its ability anymore to eat mushroom bushes
- Pig glitch: pig can't use its fart anymore to eat mushroom bushes
- Octopus health doesn't show anymore when it is in food disguise.

Treasure hunt:

- (there are 5 hidden things)

January 26, 2018

- server URLs replaced party links
- Giraffe Nerf-ability was made to be more balanced against prey, less damaging to predators (prevent giraffe teaming)
- Kraken whirlpool radius is now smaller, more normal
- pig fart no longer knocks animals out of hiding holes, pig can fart anywhere when injured
- ducks faster in water, cant walk on hills now
- removed shark and trex double-click 'sprint'
- trex skin is more hd, no more random roar/ jaw biting
- trex/shark now release their prey during their ability if they get hurt
- orca wave now does less damage and stuns for longer
- shark can stun predators bigger than it, can drag all smaller predators and all prey

T.Rex/Shark Nerf:
- Bite/Shake damage on prey decreased
Hedgehog Fix:
- ability bug fixed (on death/upgrade)
- hard push reduced
- if puffed stuns animals for 0.5s
Eagle Fixes:
- Eagle speed if not using ability is back to normal
- Eagle drops animals if flying over lava
- Eagle no longer picks other Eagles.

- on hill/mud speed across all tiers and biomes re-adjusted
- removed the christmas skins
- removed lemming bots
- eggs and ducklings temporarily not functioning fully as intended- we are reworking them
- healing stones give 40% slower xp gain, and also respawn 33% faster
- all animals can now swim in water spots
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