
Biomes are large areas of distinct land-forms in Mope.io, where a new evolution path can be followed depending on which biome players level up in. Each biome has unique terrain, and animals that move around to different biomes may experience side effects. If a player selects an animal that is native to a different biome than the animal that they currently are, they will be teleported to the new animal's biome upon upgrading.
There are four main biomes as of April 27, 2019; Land, Ocean, Arctic, Desert. There are also two sub-biomes: Volcano and Forest.
Main biomes[]
There are four main biomes in Mope.io that cover the majority of the map. For every tier except tier 17, there is an animal belonging to one of these biomes.
Land[]

- Main article: Land
The Land biome was the first biome to exist when Mope.io was released, on October 4, 2016. It is located between the two oceans; under the Arctic, and above the Desert. One of the main biomes, it hosts a large Volcano in the middle of it. The Forest biome can also be found there. Conditions are average; animals that spawn in it will occasionally have to drink from water spots, but are also able to indulge in various food sources, and climb around on trees, hills, rocks, or in mud patches, or swim around lakes.
Ocean[]

A Sea Monster in the Ocean, near the edge of the Map.
- Main article: Ocean
The Ocean biome is the second biome that was added to Mope.io, on November 21, 2016. There are two oceans, each being located on the left and right sides of the map. They are vertically positioned, and connected by two rivers that run through the Land biome on opposite sides of the Volcano. The Ocean is unique compared to other biomes, in that it primarily consists of water. As such, all animals that belong to this area are aquatic and suited for life in water. Consequently, most Ocean-residing animals will quickly dehydrate outside of water sources. However, there are a few Ocean animals that are additionally able to survive for short time on dry land. Sandhills are small islands (the ocean equivalent of hills) that are frequently found scattered around the Ocean.
Arctic[]
A Chipmunk in an Arctic Lake, next to an ice patch.
- Main article: Arctic
The Arctic is the third biome in Mope.io, and was added on December 26, 2016. It is in the north of the map, positioned horizontally. In many ways, the arctic has similar structure to the Land biome: it has lakes (which are smaller), hills and rocks, and a shares a few common food sources. The Arctic is also has ice patches, which can make certain animals slip and slide uncontrollably, while a few native Arctic animals can move as per normal on it. Any non-Arctic creature that drinks light-blue water from the biome will freeze slightly for a few seconds, causing movement to be a little slower (this effect is different to stunning). Non-Arctic animals also tend to periodically freeze when in there, and vice versa for Arctic animals (they burn when leaving the Arctic; some animals can survive outside of the Arctic without burning, and will only burn when in a close radius to the Volcano).
Desert[]

A Giant Scorpion in the Desert, perched on a rock
- Main article: Desert
The Desert is fourth biome to be added, on April 27, 2019. It is in the south end of the map, and positioned horizontally like the Arctic. Unlike most other landscapes, the Desert is slightly more deprived of water spots, and water runs out on bars a lot faster. There are many more dangers in the Desert, including harmful plants, and many more animals in general due to the superior XP-gain that comes from the Desert. Quicksand and oases are a common form of terrain; patches of sand that slow certain animals down. Oases are comparable to lakes, however, they will dry up over time until they are a tiny patch of water.
Sub-biomes[]
The two sub-biomes are the Volcano and Forest. They are considered sub-biomes rather than main biomes due to each not having a full food chain (the Volcano only has four animals; the Forest only has eight). Additionally, sub-biomes are much smaller relative to main biomes, and exist within other main biomes (in this case, the Forest and Volcano are both encompassed by the Land biome).
Volcano[]
A Dragon in the Volcano, next to the burning core.
- Main article: Volcano
The Volcano is a sub-biome that was introduced on April 9, 2017. It can be found at the center of the map, in the middle of the Land biome. It is characterised mainly by having brown land and large lava patches that surround the core of the Volcano. Certain animals that spawn in this area, such as the Land Monster and Black Dragon, are able to hide in the core when it is not erupting. Trees, hills and rocks also tend to be scattered around the Volcano. Red mushrooms and watermelons also spawn in the lava patches.
Forest[]

A Raven in the Forest.
- Main article: Forest
The Forest, also referred to as Timberland, is an area found in the Land biome, on the far south or far north side (varies for each server). The Forest was added on March 3, 2020. It is considered a sub-biome, with key some differences to Land. Compared to Land, the Forest has a lot of trees, no hills or rocks, and all entities appear to become slightly smaller when entering this biome. Furthermore, the Forest's ground is a darker shade of green than the Land biome.
Gallery[]
History[]
- This section lists the update history of the Biomes as it is recorded in the changelog, as well as leaks or reveals from social media. Certain changes that were not explicitly added to the changelog might be missing.
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Trivia[]
- When the Oceans were first added, they were not connected by Rivers, meaning Ocean animals would have to cross through Land and mud patches in order to stay alive and reach the other side.
Footnotes[]
Main biomes | |
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Sub-biomes | |
Unreleased biomes |